BOLG Ranged Telos
Telos: BOLG Ranged
Introduction
This guide assumes very strong understanding of everything found in #telos-basic and #Stuns & Mechanics Overview.
An average kill at 2449% enrage is worth 9,607,620 in uniques. This assumes an estimated orb price of 65,896,656. Advanced players can get up to 15 kph, earning 144,114,304/hr.
Notable Enrage Checkpoints and Changes (999+)
⬥ 1000% P4 one rock will fall, P5 multiple rocks will fall, no longer works P5, and Telos will stuns and binds with a 16 tick cooldown.
⬥ 2000% "So you think you can guard?" Achievement, aka Silver Warden.
⬥ 2700% Tendrils damage required caps at 30,000.
⬥ 3300% The first prayer drain on P3 smites you from full unless Telos touches the beam.
⬥ 4000% Hard enrage cap; "True Warden" achievement, aka Gold Warden.
Preset and Relics
Phase 1
⬥ (PE) denotes that the ability procs
→ → / → (8t) → → → (PE) → → → s → r with + (PE) → (wait 1t) → prephase
Note 1: if not phased on then finish with DW abilities, e.g.
Note 2: camp after
Phase 2
→ → (PE) → → (skip if 1 auto after tendrils in p1)
⬥ Depending on HP (use as required)
• 3-hit → → +
• 3-hit → → +
• 8-hit → → +
• 8-hit → → +
Note 1: if phasing early then cancel 6/7-hit with
If not phased:
⬥ (dw) → / 5taa+
⬥ (dw) → → / →
Phase 3
→ → → → → → when 7 stacks (PE) → → prephase
Phase 4
Rotations here are left in simplified form, with a strong understanding of P4 timing being assumed. If in doubt, reference #Ranged Telos (no BOLG) for a detailed font-by-font description. Wen Arrows are camped throughout P4. Ful arrows should be used for all specs. Equip and activate in font 1.
Drop
⬥ Depending on adrenaline from best to worst
• 73.5% adren: →
• 58.5% adren: →
• 41% adren: → →
• 33% adren + : → →
• 9% adren: → → → (dw)
Font 1
→ → → → → → →
Note 1: if needed, use and to phase.
Note 2: if getting a 0 auto drop and fast p3, will be on cooldown for a few ticks
Font 2
→ → → → golem → → s → r → → → drink
Note: for safety, instead of , you can → → / /
Font 3
→ → → → → → → (dw)
Phase 5
Note: for more information on timing & moving efficiently throughout P5, read: #P5 Movement & Timing
Enter with active. If was used for during P4, it will not be available for P5 tag.
(tc) + + → → → → → → → → → → spam
Note 1: if does not die within then to virus beam and kite golems as you do more damage. Preferably, build to to finish.
Note 2: if Volcanics, use before . Use when expires, then finish