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P5 Movement & Timing

Telos: P5 Movement & Timing Reference

Introduction

Note*: a Table of Contents* can be found in the pins.

This quick reference aims to address two common pain points for aspiring Telosers in P5:

⬥ Understanding the timing for targeting Telos and starting your rotation

⬥ Learning how to efficiently move into, and switch between beams

Start Timing

Visual Cue

During the P5 cutscene, fonts will execute a brief "shifting" animation. The tick after this animation is the first tick that Telos can be target-cycled ("tc"). This animation + 1t delay will serve as the starting point for the opening rotation, for example:

⬥ (font shift) → (wait 1t) → (tc) + smokecloud soa spec

⬥ (font shift) → (wait 1t) → (tc) + invokedeath → (wait 2t) → surgesplitsoul

⬥ (font shift) → (wait 1t) → (tc) + smokecloud grico

⬥ (font shift) → (wait 1t) → (tc) + divert → (wait 2t) → surgereflect

Note: these example starting rotations may be out of date - check the respective guide

Sample Clip with Input Tracking

Note: the icon immediately preceding spec in this clip represents target cycle.

Movement & Positioning

Overview

There is no "one right way" to move efficiently in P5. The player can experiment with each method and find what works best for them. The primary goals are to:

⬥ Move into the initial green beam spawn efficiently so as to maximize adrenaline gain

⬥ Switch beams efficiently, either as part of moving into the green beam, or at a later time in order to acquire a buff or clear a virus redvirus greenvirus blackvirus

Positioning & Movement Inputs

In order to move well throughout P5, it's important to first have a basic understanding of positioning, and how it affects what movement abilities you can use. To keep it simple, always aim to be 1 to 3 tiles away from telos.

Side Beam Switching

If you are in a side beam, and you are 1 to 3 tiles away, you can:

surge + dive directly into the opposing side beam (demo)

surge + walk or dive into back beam (demo)

Note: if you are using surge diagonally though telos from a side beam as part of your movement strategy, it is important to click telos first while in the beam. This will force your character to face him and ensure you surge the right way.

Back Beam Switching

If you are in back beam, and you are 1 to 2 tiles away, you can:

dive directly into either side beam (demo)

If you are in back beam, and you are 3 tiles away, you can:

⬥ Take 1 step diagonally → surge directly into either side beam (demo)

General Approach to Beam Entry

Entering the initial green beam spawn efficiently is key. The beam's position is random, so the player has to adapt accordingly. As mentioned earlier, there is no "one right way"; however, most players follow one of these two approaches - experiment with what feels best.

Option A: Run Towards Left Beam

⬥ On first actionable tick, start running towards the left beam spawn while casting abilities

⬥ As beams spawn, note which one is green, and adapt accordingly:

‎ ‎ ‎ ‎• If left beam, simply continue to run into position

‎ ‎ ‎ ‎• If back beam, enter left beam position, then use the above strategies to switch beams from left → back (demo)

‎ ‎ ‎ ‎• If right beam, either:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Click above & right of telos, wait until character rounds the corner, then surge + walk north → click telos next tick to stop perfectly in beam (demo)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Or, enter left beam position, then use the above strategies to switch beams from left → right

https://youtu.be/ec3LEQIVa1s

Option B: Surge to Centre

⬥ Cast opening ability and wait specified time as per rotation (e.g. 2 ticks), then surge directly towards the centre of telos

⬥ As beams spawn, note which one is green, and adapt accordingly:

‎ ‎ ‎ ‎• If left or right beam, simply dive into position (demo)

‎ ‎ ‎ ‎• If back beam, dive into side beam position, then use the above strategies to switch beams from side → back