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Necro Solo Vorago Intro Guide

Solo Vorago Introductory Guide necromancy

Introduction

This necromancy guide is meant to take someone who knows the #vorago-basic mechanics in group, and let them solo. This introductory guide will not explicitly state every minute detail of how things work; and focus on the easier four weeks: Teamsplit, Ceiling Collapse, Scopulus, and Purple Bomb (The End).

The way to get better at Vorago is just to fail over and over, and learn each time. It is okay if it takes a while, nothing worth doing is easy.

General Notes

⬥ When learning a blood reaver reaverpouch can be very useful, but you might have to set the auto-fire rate every phase in case it bugs out. Bring an ice nihil pouch icenihil to switch to at the end of p4. Accuracy problems at Vorago are very important, and the nihil helps.

⬥ Between every phase all of your necrosis stacks, residualsoul, and conjures are removed. There is no reason to save them because of this.

⬥ There is an #alt1 plugin called Vorago Tag ‎that helps with target cycle (tc) timing when starting out. Recommended, especially for Teamsplit p5.

⬥ Some common road blocks:

‎ ‎ ‎ ‎• Soulsplit flicking, and prayer flicking between deflectmelee and deflectmage on p2 and p4 for Vorago's attacks. Vorago has a chance every auto-attack while in Melee Distance (MD) to either blue bomb or melee smack or both!

‎ ‎ ‎ ‎• How to solo clear bleeds.

‎ ‎ ‎ ‎• Phase 5.

Preset and Relics

Preset Suggestion & Breakdown

⬥ Runes for disrupt prismofrestoration

reaverpouch + reaverscroll

wardenlegs90 for turtling3 switch (don't use turtling4 when learning).

⬥ Tier 2 Malletops perk for extended cade timer is highly recommended.

invokelordofbones and ingen are very useful unlocks for learning solo Vorago.

⬥ Supreme Invigorate aura invigaura is required for the phase 5 rotations provided.

vulnbomb only for phase 5. Vorago removes it rapidly in other phases.

Prefight

You take a hit for 70% of your HP 10s after challenging.

⬥ Use darkness

‎ ‎ ‎ ‎• Can affect melee hits, and has a small effect on blue bombs.

vitality the tick prior to being hit.

‎ ‎ ‎ ‎• Takes some learning, but halves the damage taken.

⬥ Do not conjure spirits until after you climb. If they attack Vorago while you climb, he will start to throw blue bombs.

Phase 1

⬥ Once you drop-down into phase 1, activate excal + deflectmage and spam click the gap in the wall to start climbing.

⬥ Once at the top, res and then go into a livingdeath rotation.

⬥ At around 30k damage you can invokedeath + click to jump at the same time. That way when you hit the ground you can just (tc) and kill hopefully.

‎ ‎ ‎ ‎• invokedeath after jumping risks you getting hit by a blue bomb once down.

⬥ Vorago's bombs can still hit you while jumping so deflectmage before clicking to jump.

‎ ‎ ‎ ‎• You cannot switch prayers during the jump animation.

Example phase 1

Phase 2

Phase 2 solo differs little from duo.

⬥ Use deathskulls but not livingdeath to lower Vorago's HP during the phase.

Solo bleed clears

Clear bleeds by using freedom or by moving far away (7+ tiles) from Vorago with surge or dive

⬥ For example freedomsurgesurgedivesurge

‎ ‎ ‎ ‎• surge or dive when Vorago's hands touch the ground during bleeds.

‎ ‎ ‎ ‎• Aim to stand at the corner of Vorago and surge/dive perpendicular to him (i.e. if Vorago is facing west you should surge north or south)

Example solo clear bleeds

Bring Him Down

⬥ Make sure to build to 5 residualsoul and 12 necrosis for Bring Him Down (BHD). Right before you click the second Gravity Orb, use conjurearmy.

⬥ While clicking for BHD you can cast commandghost. At the end of BHD, before you can attack Vorago, use commandskeleton.

⬥ At the end you will usually take an unavoidable 2-2.5k hit because of an anti-afk mechanic.

‎ ‎ ‎ ‎• You can soulsplit it back.

⬥ For the damage portion of BHD, you must do 50k damage. Use volleyofsoulsfingerofdeathfingerofdeathtouchofdeathfingerofdeath and then filler abilities. You can then use invokedeath to finish off the phase, but if Vorago is under 30k HP, wait till BHD is over to do so or Vorago resets his HP.

Example BHD

Phase 3

Use devo or res or any other defensive as need be. It is better to just make it through p3 slow while learning. Try to get to p5 as many times as possible for practice.

P3 Teamsplit (TS)

conjurearmy on drop-down.

⬥ After first teamsplitredblue if you immediately deathskulls you will need to deflectnecromancy because the last hit will occur during reflect.

livingdeath during second teamsplitredblue

Example P3 Teamsplit

Note: In solo you will only end up going to the blue teamsplit.

P3 Scopulus

⬥ Run around the room in a giant circle so you only tank magic bombs and not melee hits from the Scopuli.

deathskulls will bounce between the two scopuli, so it is extremely useful to use at the start.

⬥ Once you are at 3 residualsoul and 8 necrosis stacks: (tc) other scopulus + invokedeaththreadsoffatesoulsapvolleyofsoulsdeathguard70eofspec

‎ ‎ ‎ ‎• If you don't switch scopuli you could kill the first one and lose a few ticks.

Example P3 Scopulus

P3 Ceiling Collapse

Only deathskulls before his reflect if you can hit the drop-down (tc).

‎ ‎ ‎ ‎• If not, wait till after reflect. Do a livingdeath rotation after Vorago's reflect.

Example P3 Ceiling

P3 Purple Bomb

In the three quadrants that have bombs in them, you will do less damage until Vorago stands back up. Do as much damage in the first quadrant and after stand as possible.

livingdeath and splitsoul the first go-around, click all the red bombs redbomb and then vitality.

⬥ When Vorago stands up again: deflectmage + reflect or cade ‎ ‎to tank the other bombs + auto-attacks.

⬥ Should be able to kill it during the second go-around if using splitsoul again.

Example P3 Purple Bomb

Phase 4

Deal with whatever weekly spec and bleeds may occur on this phase.

⬥ Use devo to help maintain high HP.

‎ ‎ ‎ ‎• Do not use cade or disrupt late into this phase because these will be needed for p5.

‎ ‎ ‎ ‎• On purple bomb week, it is okay to cade the last stand only if it is not done with turtling perk.

⬥ Get Vorago low (<30k) before last waterfall. Cast invokedeath while waiting in last waterfall and insta-kill Vorago with it coming out.

‎ ‎ ‎ ‎• If done properly he won’t get a single bomb off.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Once you’ve learned how to do that, you can start using disrupt in the waterfall for non-TS p5s.

⬥ Once Vorago is dead, build the maul maul

‎ ‎ ‎ ‎• If you are on reaverpouch make sure to dismiss and switch to icenihil now.

Phase 5

This phase has mechanics and requires you to do damage. You can get really good at either one or learn to get decent at both.

Mechanical outline:

1) Each tick you take damage, Vorago pushes you back one tile.

‎ ‎ ‎ ‎• If disrupt or cade block the damage, you will not get pushed.

2) Each 20k damage you do, you push Vorago back one tile.

3) Every time Vorago moves a tile, he will stall his next attack slightly.

4) After you have pushed Vorago eight tiles from his starting spot, you can maul maul him if you are in MD.

⬥ Do not stand MD unless clearing bleeds or at the end of cadeturtling

‎ ‎ ‎ ‎• Whenever Vorago melee swipes he has a chance of throwing a blue bomb, which can generate an extra tile of push against you.

⬥ Teamsplit and Ceiling, as well as Purple Bomb and Scopulus, share the same phase 5 mechanics and rotation.

⬥ The below rotations are to be completed in one Vorago cycle (weekly spec - reflect - bleeds - repeat):

‎ ‎ ‎ ‎• To minimise pushback, early cadeturtling to cover Vorago's blue bombs and reflect

‎ ‎ ‎ ‎• To maximise push, livingdeath at the end of reflect and do a lot of damage during bleeds (or the weekly spec).

⬥ To clear bleeds, you should stand MD and escape first bleed, freedom second bleed and run MD, and then escape + dive back the third bleed.

‎ ‎ ‎ ‎• The dive is to maintain deathskulls bouncing. If they are not up, just run back closer. When clearing bleeds, stand in the middle of the room, MD to Vorago. This will lead to the most consistent results.

Note: There can be a lot of variance due to crits on how long each part of the phase takes. One rotation will not work every single time. An example rotation is provided for both TS and PB p5s as well as many videos showing slight variations.

P5 Teamsplit & Ceiling

Drop-down into p5 conjurearmyinvokedeathcommandghostinvokelordofbones → wait 1 gcd → (tc) + touchofdeath → go to teamsplitredblue + wait 3 gcd → commandskeleton + disruptingen + deathskulls + vulnbomb + run a few tiles in so you don't cancel deathskullsnecroautosoulsapnecroautocadeturtlingsoulsaptouchofdeathnecroautosoulsapnecroautonecroautosoulsap + run MD → commandskeletonlivingdeath + adrenrenewaltouchofdeath + escape (first bleed) → run MD + necroautodeathskullsfreedom (second bleed) → fingerofdeathfingerofdeath + escape + dive (third bleed) → necroautovolleyofsoulstouchofdeathdeathskullsdeathguard70eofspecomniguardspecnecroauto

P5 Teamsplit examples: 1 | 2 | 3

P5 Purple Bomb & Scopulus

⬥ Rotation assumes disrupt is still up from the end of p4.

Drop-down into p5 conjurearmyinvokedeathcommandghostinvokelordofbonescommandskeletonsoulsap + vulnbombingen + deathskullstouchofdeathsoulsapnecroautocadeturtlingsoulsapnecroautotouchofdeathsoulsapnecroautonecroautosoulsapcommandskeleton + run MD → livingdeath + adrenrenewal + escape (first bleed) → touchofdeathdeathskulls + run into melee distance → freedom (second bleed) → fingerofdeathfingerofdeath + escape + dive (third bleed) → necroauto + make sure you are not still MD → volleyofsoulsnecroautodeathskulls + disruptdeathguard70eofspecomniguardspecnecroauto

P5 purple bomb examples: 1 | 2 | 3 | 4 | 5

P5 Purple Bomb - Rotation rationale

⬥ The first five abilities are used immediately on drop-down before Vorago spawns. soulsap first just allows you to get to 5 soul stacks prior to livingdeath

⬥ The first Vorago auto is blocked by the disrupt cast during waterfall p4. The cadeturtling should occur right before the second blue bomb hits you and hopefully will last through reflect which gets you to livingdeath

‎ ‎ ‎ ‎• If deathskulls crit though, you will likely generate enough stall that the last 1-2 autos of Vorago will not be under cade

⬥ Vorago's first bleed can occur right before the end of reflect, so you should aim to not build with damaging abilities at that time.

‎ ‎ ‎ ‎• Hence the commandskeleton and livingdeath at the end of reflect.

⬥ Once you get to livingdeath, a simple rotation follows which should generate more than enough push.

‎ ‎ ‎ ‎• Depending on push, after the second fingerofdeath you might be able to just use volleyofsouls + disruptomniguardspecnecroautodeathguard70eofspec +maul

Note: ingen is written into the example rotations, but is not necessary at all. It will just bring you from ~87% to 100% hit chance on that first deathskulls

P5 multi-cycle

If the phase extends longer than the specified rotations above:

⬥ For the second cycle you can use omniguardspec at the start of bleeds and do an omniguard rotation, then build adren for 3rd cycle.

‎ ‎ ‎ ‎• Bomb stacking can reduce pushback, but this is not within the scope of this guide. See Stacking in #Solo Vorago

⬥ For the third cycle aim to cadeturtling the first blue bomb after weekly spec, livingdeath after reflect and dps during bleeds + next weekly spec, then after reflect build to cadeturtling and repeat.

‎ ‎ ‎ ‎• Cumulative invokelordofbones stacks will help a lot here.

Video Examples

To be added

Content Provided by: #Unknown user

Formatting Maintained by: #tinky1